top of page

I chose USC to learn about Game Design in an academic and professional setting, and have accumulated a wide repertoire of skills that are useful in the industry.

Video Games

The Witch List | Art Lead

Social mobile game with gesture based combat where you can fight friends to become the best witch around. Designed to have a bold, vibrant visual pallet with a cute style.

​

Developed style of the game, created style guides, environment concept work, UI kit, made card art and splash art, managed a team of artists.

​

https://www.thewitchlist.app/

FIGHT ME! | Lead Designer

Concept and pitch for a social mobile fighting game where players unlock and fight with a variety of monsters.

​

Came up with game concept, UI/UX design, character art and design, managed a team.

Board Games

Haunt | Lead Designer

1 vs Many board game based on tropes of high school and the horror genre. Exited prototype phase and was printed using thegamecrafter.com

​

Created core mechanics, drew box and character art, managed a team.

Poseidon's Fury | Designer

Asymmetrical board game in which several players try to traverse the ocean on ships as a god player creates obstacles and tries to stop them. Paper prototyped and play-tested. 

​

Part of game design, created card art and game pieces.

Tabletop RPGs

Trust Me
Weird West

Trust Me & Weird West

Trust Me is a original one-page RPG based in creating a competitive space where players try to ruin each other's chances with Liar's Dice as the main mechanic of the game. This is the nearly final, play tested product. 

​

Weird West is a splat book created for Dungeons and Dragons Basic, containing 3 new mechanics, 2 status conditions, a special class called the Tumble Witch (along with a few new spells for the class to use), 3 new items, 3 monsters, and a suggested adventure to run in the setting.

© 2019 by Everett Frank. Proudly created with Wix.com.

  • Artstation
  • LinkedIn
  • Twitter - Black Circle
  • Tumblr - Black Circle
bottom of page